Making a Top Down 2D Pixel Art RPG in Godot

Published 2021-12-01
Platform Udemy
Rating 3.19
Number of Reviews 4
Number of Students 35
Price $39.99
Instructors
Chris Navarre
Subjects

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Learn key topics in making RPGs

In this course we are going to be building out a classic style 2D RPG in the Godot engine with a top down perspective. The focus is on learning basic Godot concepts and related tools like Tiled which we can use to build out our game with playable game maps, level transitions, and movable - collidable game objects with kinematic physics from Godot. Having some programming knowledge will help to understand the core concepts. Whenever we approach a code piece, we'll go line by line in explaining and understanding what's going on under the hood. Some of the advantages of working with the Godot engine include that the engine is totally free and testing your game written in gdscript is very fast since it doesn't need to compile on every run. Gdscript is a python like language specific to Godot. This course was started with version 3.3.4 of Godot so I recommend using that version or above. The current 3.4 version seems to work good too.

Here's just some of the things you can expect to learn from this course!

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